Shaders
This section allows you to change the 3D shader that is used for your dice set. This changes how the computerized lighting interacts with the dice, changing how the dice look.
The "Toon" shader attempts to replicate the look of a hand drawn cartoons. The "Physical" and "Standard" shaders use real-world physics calculations to color the dice. The "Phong" shader is a standard approximation used in 3D graphics which makes everything look plastic-y.
Each type of shader has different attributes, which can be controlled via the "Display Options" panel. The "Physical" shader has the most complex and customizable options.