Enumeration DiceEvent

Events that can be emitted and listened on from the engine

Enumeration Members

Any: "any"
DieCollide: "die.collide"
DieValue: "die.value"
DieRollHigh: "die.high"
DieRollLow: "die.low"
RollLoading: "roll.loading"
RollLoaded: "roll.loaded"
Always: "always"

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